as you climb from local card parlors to the King's table.Ī word of advice: Don't get caught. Master deceptions using card marking, false shuffles, deck switching, false deals, and more! Use your ill-gotten gains to buy your way into the closed world of high-stakes tables. If we stick to the strategies you’ve learnt, this will be a walkover."Ĭheat your way to the top of 18th-century French society. "Our adversaries tonight? An unscrupulous group of scoundrels and rogues, rumoured to possess an unlimited fund between them. But unless you’re really fond of wiggling your thumbsticks around every few minutes, you may find the whole experience to not be as good as it could have been.ĭevolver Digital provided us with a Card Shark Switch code for review purposes.Enter a world where you’ll need to play your opponents better than you play your cards.Ĭard Shark is an adventure game full of cunning, intrigue, and delectable deceit. And if I could ignore my dislike of them, then there’s plenty about Card Shark to make it worth recommending – and even with those minigames, I’d still say it’s better than average. Obviously, if you’re okay with WarioWare-style minigames, then that may be a bonus for you. Right up until you have to learn a new card trick, at which point it feels like you’re playing a minigame that’s at odds with the vibe of the rest of the game. It all moves along at just the right pace… Even the story, which makes reference to the growing dissension that culminated in the French Revolution while still advancing the story of Comte de Saint-Germain and his mute protégé (you’re the latter). Likewise, the music is perfect for the game, evoking a feeling of Bourbon-era France with its mandolins and whatnot. It’s absolutely gorgeous, and frequently looks like a series of sketches come to life. Admittedly, the easiest mode is a little more forgiving – but not so forgiving that you’re not stuck playing what feels like minigame after minigame.Īs I said, absent that core gameplay mechanic, there’s a lot to love about Card Shark. It’s stressful in the same way as WarioWare is, where you have to remember some fairly non-intuitive motions without much in the way of leeway, and failing to do so sets you back. Not only that, you have a short time in which to do the moves, and the game keeps piling on new ones the further in you get. You mark cards, you switch decks, you use false shuffles, you tip off your partner about what cards are in which player’s hands – and you do all of it by memorizing various twists, turns, and presses on your controller. The thing is, though, I don’t, and I think it’s because I’ve never been super into the WarioWare series – and WarioWare, more than anything else, may just be Card Shark’s biggest influence.Įven though Card Shark is superficially about a card cheat working his way through pre-Revolution France, what it’s really about is mastering a series of minigames. Throw in the fact that it looks incredible, the story is engaging, and it’s got a fantastic score, and it seems like I should be all over it. It was developed by Nerial, who created Reigns, and Arnaud De Bock, who created Pikuniku.
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